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Rocket Launcher Tower

  • Based on Rocket Launcher turret
  • Health: 22 [=11*2 (turret health multiplier)]
  • Price: Minerals 55
  • Scanning range: 3 [=5-2 (tower modifier)]
  • Hrz. Attack range: 6 [=4+2 (tower modifier)] (Missile)
  • Does not require ammunition
  • 2 attacks per round
  • Explosion radius: 1
  • Damage: 7

Units or ground locations can be attacked if in range. The Rocket Launcher tower-turret intercepts hostile mobile units during their movement phase. It is thus particularly well suited to defend strategically important regions.

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Cheap, low range defense tower, capable of firing twice per round. Good enough against hostile units using canon turrets. Insufficient when facing artillery. Fires in a straight line.